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3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

1 625 kr

1 625 kr

I lager

Tor, 27 feb - ons, 5 mar


Säker betalning

14-dagars öppet köp


Säljs och levereras av

Adlibris


Produktbeskrivning

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Artikel.nr.

1df1eff6-46ed-4fb9-84cb-a434924d0185

3D Math Primer for Graphics and Game Development

1 625 kr

1 625 kr

I lager

Tor, 27 feb - ons, 5 mar


Säker betalning

14-dagars öppet köp


Säljs och levereras av

Adlibris