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A Complete Guide to Character Rigging for Games Using Blender (häftad, eng)

Taylor & Francis Ltd

A Complete Guide to Character Rigging for Games Using Blender (häftad, eng)

794 kr

794 kr

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Fre, 11 apr - mån, 14 apr


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Produktbeskrivning

This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks. It provides all the tools needed to go from a static character model to an animation-ready, high quality, and fast performing game rig.

Written to be accessible and easy to follow, the book covers character rigging theory that is supported by industry standard examples of how to apply that theory to character rigs for video games. It demonstrates the reasoning behind rigging decisions followed by instructions and examples on how to apply that knowledge to rig creation.

It includes chapters that focus on the character deformation techniques that raise the visual quality of the model and subsequently of the animation and game it will be used in.

This book will be vital reading to those studying games animation as well as early-career rigging artists, character animators, modeling artists, technical animators, and technical artists




Format Häftad Omfång 278 sidor Språk Engelska Förlag Taylor & Francis Ltd Utgivningsdatum 2023-09-19 ISBN 9781032203003

Artikel.nr.

2b173676-9121-53c2-aba8-d1bb4591cffe

Identifikation

EAN

9781032203003

Taylor & Francis Ltd

A Complete Guide to Character Rigging for Games Using Blender (häftad, eng)

794 kr

794 kr

Få kvar

Fre, 11 apr - mån, 14 apr


Säker betalning

14-dagars öppet köp


Säljs och levereras av

Buyersclub.se