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Creating Games with Unreal Engine, Substance Painter, & Maya (häftad, eng)

Taylor & francis ltd

Creating Games with Unreal Engine, Substance Painter, & Maya (häftad, eng)

919 kr

919 kr

Få kvar

Tis, 7 jan - ons, 8 jan


Säker betalning

Öppet köp till och med 7/1-25


Säljs och levereras av

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Produktbeskrivning

Description:

This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets.

This includes polygonal modeling, UV layout, and custom texture painting. Then, the book covers rigging and animation solutions to create assets to be placed in the game including animated first-person assets and motion-captured NPC animations. Finally, readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book.

• Written by industry professionals with real-world experience in building assets and games.

• Build a complete game from start to finish.

• Learn what the pros use: construct all assets using the tools used at industries across the world.

• All software used are free to students.

• When complete, students will have a playable version of an FPS game.

 

Jing Tian Li

is a graduate of China’s Central Academy of Fine Arts and New York’s School of Visual Arts, where he earned an MFA in Computer Art.

He currently is an Assistant Professor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas.

Kassandra Arevalo

is an instructor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas.

She previously worked as an animator at Immersed Games.

Matt Tovar

is an industry veteran animator. He has worked at Naughty Dog, Infinity Ward, and Sony Interactive on such games as The Last of Us, Call of Duty: Modern Warfare, and most recently Marvel’s Avengers with Crystal Dynamics.

He is an Assistant Professor of 3D Animation at the University of the Incarnate Word in San Antonio, Texas.


Format Häftad Omfång 802 sidor Språk Engelska Förlag Taylor & Francis Ltd Utgivningsdatum 2021-01-12 ISBN 9780367512637

Artikel.nr.

0d5f6822-a0c1-592b-bfe6-5b9c7c5dc2e9

Taylor & francis ltd

Creating Games with Unreal Engine, Substance Painter, & Maya (häftad, eng)

919 kr

919 kr

Få kvar

Tis, 7 jan - ons, 8 jan


Säker betalning

Öppet köp till och med 7/1-25


Säljs och levereras av

Buyersclub.se