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Real-Time Shading

Real-Time Shading

1 960 kr

1 960 kr

I lager

Tor, 16 jan - tis, 21 jan


Säker betalning

Öppet köp till och med 7/1-25


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Adlibris


Produktbeskrivning

This book covers real-time shading systems, their design and how they work. Procedural shading, long valued for off-line rendering and production animation is now possible on interactive graphics hardware. These developments are important for areas such as game development, product design, and scientific visualization, among others. The authors include examples of techniques for achieving common effects efficiently in a real-time shading language ranging from full procedural shading on advanced specialized hardware to limited, yet surprisingly flexible shading on unextended OpenGL, to modern PC graphics accelerators.

Artikel.nr.

8db37331-b212-4ce0-807f-e9df01819f2e

Real-Time Shading

1 960 kr

1 960 kr

I lager

Tor, 16 jan - tis, 21 jan


Säker betalning

Öppet köp till och med 7/1-25


Säljs och levereras av

Adlibris