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Understanding Motion Capture for Computer Animation

Understanding Motion Capture for Computer Animation

696 kr

696 kr

I lager

Ons, 22 jan - tis, 28 jan


Säker betalning

14-dagars öppet köp


Säljs och levereras av

Adlibris


Produktbeskrivning

Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic.

Artikel.nr.

19546202-90c1-441d-a64a-94379d775889

Prestanda

Slag

Videoprogramvara

Antal sidor

276 sidor

Skrivet av

Alberto Menache

Utgivare

MORGAN KAUFMANN

Släpp datum

12/2010

Kompatibilitet

- Motion capture, 3D animation

Understanding Motion Capture for Computer Animation

696 kr

696 kr

I lager

Ons, 22 jan - tis, 28 jan


Säker betalning

14-dagars öppet köp


Säljs och levereras av

Adlibris