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Designing Games

Designing Games

723 kr

723 kr

Få kvar

Mån, 28 sep - ons, 30 sep

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14-dagars öppet köp


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Produktbeskrivning

Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each other's heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your game's market positioning will affect your design

Artikel.nr.

0404ccf2-d03a-5dbe-9c7d-641ed19623c7

Bokdetaljer

Format

Pocket

Språk

English

Antal sidor

250

Utg.datum

2013-03-26

Förlag

O'Reilly Media

Författare

Tynan Sylvester

Dimensioner

229 × 157 × 22 mm

Vikt

598 g

ISBN

9781449337933

Ursprungsland

US

Designing Games

723 kr

723 kr

Få kvar

Mån, 28 sep - ons, 30 sep

Hemleverans


Säker betalning

14-dagars öppet köp


Säljs och levereras av